A side project of the main "Barkley 2 to Godot" project.

The next update on the main project revolves around the Shop and UtilityStation UI. Since the DwarfNET resides inside the UtilityStation, I had to work on it.

Funny thing is that DwarfNET is almost completely segregated from the main game. Its also somewhat complex and interesting. As a challenge to myself, i tried to code it as a standalone section. This is the result of 1 week of work.

After working on this, I'm still in awe on how this game was made. How many nights did the Devs spend trying to make this work? There are some very impressive scripts on this game ( Utility() for example ) just to be abandoned in the end.

Keys:

  • Left click: Do things.
  • Right click: Undo things.

The game supports keyboard and Gamepad navigation, but its untested.

Some notes:

  • Looks like this was made somewhat early on the games development. The usage of the "scr_quest_get_state()" script on the OC code seems to be "outdated", since later parts use the "Quest()" update to save stuff.
  • On the Janky demo, DNET seems to be broken. Data isn't saved correctly and Hoopz can move around / shoot during some animations.
  • Forum posts are synced to the player´s playtime. Some posts only appear after some time. A couple of thread can be locked after some time. One user can be banned after a few hours of playtime (Not implemented).
  • On the Settings page, i´ve added a new options for players to change the music volume, time of day and enable an alternate BG image that I found. The new BG image can take a while to show up.
  • On the thread "where da orange at", there is the only instance of an attachment. Its behavior was changed in my implementation, since the original one was blander and harder to code.
  • Post's timestamp are very different from the Janky demo. No Idea how the timestamp is set, actually.
  • The "Chat" section is a bit buggy.
  • You cant actually change skins, it just change its color. It would be a HUGE pain to actually code that, so I didn't.
  • Fuck Papa Pedro.
Published 4 days ago
StatusReleased
PlatformsHTML5
AuthorSanlo
Made withGodot
Tagsbarkley, dwarfnet, forum, Retro

Download

Download
dwarfnet_sourcecode 55 MB

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