Stage 3.0!
Barkley 2 - Godot Port » Devlog
Finally, the whole tutorial section was ported!
From the Egg to being branded, everything kinda works now.
Important notes:
- HTML5 export is a bit buggy, sometimes it just hangs and the text is very slow.
- The issue with the text is because of my "textbox" implementation. It sucks and I need to fix it.
- in TNN, the fog shader is broken. Don't know why, it just is. I'm terrible at shaders.
- Sometimes, Actors can face the wrong way.
- Sometimes, shadows are not removed at the correct time (Hoopz being shot, for example)
- Combat is not implemented.
- Movement with the gun drawn is "weird". Hoopz legs can move one way while the torso faces another.
- SFX volume is inconsistent.
- Many visual effects are missing of very shitty.
- Hud behaves weirdly and is nonfunctional.
For now, I'm going to focus on fixing some bugs before starting work on the actual game.
The dialog speed issue is actually a very serious one, that remains broken since the beginning of this project.
Files
b2.zip Play in browser
23 days ago
barkley2.zip 159 MB
23 days ago
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Barkley 2 - Godot Port
Its Barkley 2, in Godot!
Status | In development |
Author | Sanlo |
Genre | Role Playing, Action, Sports |
Tags | Action RPG, Basketball, GameMaker, Godot |
Languages | English |
More posts
- Stage 2.1.144 days ago
- Stage 2.145 days ago
- Stage 2.0 Finished!51 days ago
- Stage 1.0 Finished!Aug 01, 2024
- Stage 1 in progressJul 22, 2024
- Reaching the end of Stage 0 - 2Jul 09, 2024
- Reaching the end of Stage 0Jul 09, 2024
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