Stage Whatever - Items, stats, better doors, foreboding dread and much more!
Barkley 2 - Godot Port » Devlog
This is a somewhat big update.
The following features have been added:
- r_tnn_residentialDistrict01 was (almost) fully ported to Godot, along with its interior sections. Neat!
- Time Exists! The game can keep track of time and do time related things like:
- Time based quest (Wilmer eviction)
- Know when the Curfew is going to happen (if its before, during or after the curfew).
- NPCs can spawn in theirs homes when its too late.
- The quickmenu can fetch the player´s real stats! Level, GLAMP, HP and such are reall and can be checked and changed.
That being said, It needs work to actually function correctly. The EFFECTIVE Stats ( stats after status effects and equipment modifiers) is nor working. - The o_doorlight object was improved greatly. it had many major issues and I was finally fed up with it trowing errors all the time.
Many more maps were ported - You can get items and give them during quests. Items are listed on the quickmenu too!
- The camera can be "bound" (not being able to see outside the map).
Loads of things were fixed or tweaked:
- The way a room is loaded changed a bit.
- Game can save the player position during room transitions and while exiting.
- Games can be loaded from the title screen!
- Debug menu was updated with some new functions.
- Room inicialization was inproved slightly.
- Issues with the fog were corrected, hopefully.
- The way Music is played during a room load was improved.
- Katsu! Nested IF conditions were slopply added to the Cinema system.
Known issues:
- Besides r_tnn_residentialDistrict01, outside maps are not working correctly.
- Camera moves a bit slower than expected.
- Menus can mess with the pause screen.
- Breakout panel shows the wrong value when subtracting from the player's moneys.
- The fog shader is still giving me issues, stopping execution out of nowhere.
Next steps:
- Chillax for a few days.
- I'm still avoid combat... so:
- Lets ignore Stats for now
- Lets ignore Jerkins for now
- Lets ignore Candies for now ( Need Jerkin to work correctly )
- Lets ignore Guns for now
- Buying stuff from menus
- Fix the other maps
- Add markers to Maps
- Fix bugs (duh)
- Finish Wilmer's quest.
Files
index.zip Play in browser
18 hours ago
barkley2.zip 161 MB
18 hours ago
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Barkley 2 - Godot Port
Its Barkley 2, in Godot!
Status | In development |
Author | Sanlo |
Genre | Role Playing, Action, Sports |
Tags | Action RPG, Basketball, GameMaker, Godot |
Languages | English |
More posts
- Stage Whatever - Menus and Residential TNN8 days ago
- Stage 4... ish23 days ago
- Stage 3.0!75 days ago
- Stage 2.1.195 days ago
- Stage 2.197 days ago
- Stage 2.0 Finished!Oct 06, 2024
- Stage 1.0 Finished!Aug 01, 2024
- Stage 1 in progressJul 22, 2024
- Reaching the end of Stage 0 - 2Jul 09, 2024
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