Stage 4... ish
Barkley 2 - Godot Port » Devlog
Man, life has been hectic these days.
Was pretty busy at work, got a motorbike license (and drove around a lot on the weekends) and had a relapse on my Factorio addiction.
Needless to say, this project had a bit less attention than it should.
In this update, I was able to port Wilmer´s house and mass convert a few maps (without the actors).
Important notes:
- Fix A LOT of bugs related to animations and dialog.
- Fix some bugs related to the character portraits.
- Implement a variable injection function on the dialog code.
- This is pretty cool actually. during dialog, the devs can add a variable to the text (Ex.: @money_wilmerMortgage@). During dialog display, we check for words between the "@" and try to figure what that is. due to the "money_" prefix, we know its some value related to money.
- This was reeeealy hard to implement without causing issues to the current dialog code.
- This code is also responsible to inject the player´s name on the dialog. During the CC, you can input any name and that is displayed on the dialog.
- Implemented the "BREAKOUT" dialog box, to show money and such.
- The breakout box actually uses a simplified version of the "Border" node. Its like the Dialog box but without the random pieces.
- This function is unfinished. according to the code, this resource also can be used to select options. This is not implemented.
- Stuff related to saving and loading the game.
Godot 4.4 will help a lot on this project, due to some filesystem speed improvements. Opening this project on my laptop is way too slow.
Oh...
also, Merry Christmas!
Files
b2.zip Play in browser
2 days ago
barkley2.zip 160 MB
2 days ago
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Barkley 2 - Godot Port
Its Barkley 2, in Godot!
Status | In development |
Author | Sanlo |
Genre | Role Playing, Action, Sports |
Tags | Action RPG, Basketball, GameMaker, Godot |
Languages | English |
More posts
- Stage 3.0!54 days ago
- Stage 2.1.175 days ago
- Stage 2.176 days ago
- Stage 2.0 Finished!82 days ago
- Stage 1.0 Finished!Aug 01, 2024
- Stage 1 in progressJul 22, 2024
- Reaching the end of Stage 0 - 2Jul 09, 2024
- Reaching the end of Stage 0Jul 09, 2024
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