Stage 2.1


Halfway there!

  • Beginning to create a workflow to convert rooms / objects from GMS to Godot.
  • 2 Rooms ported to Godot.
  • B2_Cinema became B2_CManager. B2_CinemaPlayer is a node that runs the CinemaScript
  • B2_InteractiveActor and B2_Actor tweaked. Its still shit and need improvements.
  • B2_Events ( handle event triggers) and B2_Environ (Handle Environment objects).
  • Improvement on the path finding for cinematic.
  • Debug room updated

Files

barkley2.zip 388 MB
45 days ago
b2.zip Play in browser
45 days ago

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